Uses of Interface
artofillusion.animation.Gesture

Packages that use Gesture
artofillusion.animation   
artofillusion.object   
 

Uses of Gesture in artofillusion.animation
 

Classes in artofillusion.animation that implement Gesture
 class MeshGesture
          This abstract class represents a Gesture for a Mesh.
 

Methods in artofillusion.animation that return Gesture
 Gesture MeshGesture.blend(Gesture[] p, double[] weight)
          Return a new keyframe which is the weighted average of an arbitrary list of keyframes, averaged about this pose.
 Gesture Gesture.blend(Gesture[] p, double[] weight)
          Return a new gesture which is the weighted average of an arbitrary list of gestures.
 Gesture Actor.getGesture(int i)
          Get the i'th gesture defined for this actor.
 Gesture Actor.getGestureWithID(int id)
          Get the gesture with a particular ID, or null if there is no gesture with that ID.
 

Methods in artofillusion.animation with parameters of type Gesture
 void Actor.addGesture(Gesture p, java.lang.String name)
          Add a new gesture to this actor.
 Gesture MeshGesture.blend(Gesture[] p, double[] weight)
          Return a new keyframe which is the weighted average of an arbitrary list of keyframes, averaged about this pose.
 Gesture Gesture.blend(Gesture[] p, double[] weight)
          Return a new gesture which is the weighted average of an arbitrary list of gestures.
 

Uses of Gesture in artofillusion.object
 

Classes in artofillusion.object that implement Gesture
static class Curve.CurveKeyframe
          This class represents a pose of a Curve.
static class SplineMesh.SplineMeshKeyframe
          This class represents a pose of a SplineMesh.
static class TriangleMesh.TriangleMeshKeyframe
          This class represents a pose of a TriangleMesh.
static class Tube.TubeKeyframe
          This class represents a pose of a Tube.
 



Copyright © 1999-2011 by Peter Eastman.