Uses of Class
artofillusion.procedural.ProcedureEditor

Packages that use ProcedureEditor
artofillusion.animation   
artofillusion.animation.distortion   
artofillusion.material   
artofillusion.procedural   
artofillusion.texture   
 

Uses of ProcedureEditor in artofillusion.animation
 

Methods in artofillusion.animation with parameters of type ProcedureEditor
 void ProceduralRotationTrack.acceptEdits(ProcedureEditor editor)
          This is called when the user clicks OK in the procedure editor.
 void ProceduralPositionTrack.acceptEdits(ProcedureEditor editor)
          This is called when the user clicks OK in the procedure editor.
 void ProceduralRotationTrack.editProperties(ProcedureEditor editor)
          Display the Properties dialog.
 void ProceduralPositionTrack.editProperties(ProcedureEditor editor)
          Display the Properties dialog.
 java.lang.Object ProceduralRotationTrack.getPreview(ProcedureEditor editor)
          Create an object which displays a preview of the procedure.
 java.lang.Object ProceduralPositionTrack.getPreview(ProcedureEditor editor)
          Create an object which displays a preview of the procedure.
 

Uses of ProcedureEditor in artofillusion.animation.distortion
 

Methods in artofillusion.animation.distortion with parameters of type ProcedureEditor
 void CustomDistortionTrack.acceptEdits(ProcedureEditor editor)
          This is called when the user clicks OK in the procedure editor.
 void CustomDistortionTrack.editProperties(ProcedureEditor editor)
          Display the Properties dialog.
 java.lang.Object CustomDistortionTrack.getPreview(ProcedureEditor editor)
          Create an object which displays a preview of the procedure.
 

Uses of ProcedureEditor in artofillusion.material
 

Methods in artofillusion.material with parameters of type ProcedureEditor
 void ProceduralMaterial3D.acceptEdits(ProcedureEditor editor)
          This is called when the user clicks OK in the procedure editor.
 void ProceduralMaterial3D.editProperties(ProcedureEditor editor)
          Display the Properties dialog.
 java.lang.Object ProceduralMaterial3D.getPreview(ProcedureEditor editor)
          Create an object which displays a preview of the procedure.
 

Uses of ProcedureEditor in artofillusion.procedural
 

Methods in artofillusion.procedural with parameters of type ProcedureEditor
 void ProcedureOwner.acceptEdits(ProcedureEditor editor)
          This is called when the user clicks OK in the procedure editor.
 boolean WoodModule.edit(ProcedureEditor editor, Scene theScene)
           
 boolean ViewAngleModule.edit(ProcedureEditor editor, Scene theScene)
           
 boolean TurbulenceModule.edit(ProcedureEditor editor, Scene theScene)
           
 boolean TransformModule.edit(ProcedureEditor editor, Scene theScene)
           
 boolean SpectrumModule.edit(ProcedureEditor editor, Scene theScene)
           
 boolean ScaleShiftModule.edit(ProcedureEditor editor, Scene theScene)
           
 boolean RandomModule.edit(ProcedureEditor editor, Scene theScene)
           
 boolean ParameterModule.edit(ProcedureEditor editor, Scene theScene)
           
 boolean NumberModule.edit(ProcedureEditor editor, Scene theScene)
          Allow the user to set a new value.
 boolean NoiseModule.edit(ProcedureEditor editor, Scene theScene)
           
 boolean Module.edit(ProcedureEditor editor, Scene theScene)
          This should display a user interface for editing the module, and return true if the module is changed.
 boolean MarbleModule.edit(ProcedureEditor editor, Scene theScene)
          Allow the user to set the parameters.
 boolean JitterModule.edit(ProcedureEditor editor, Scene theScene)
           
 boolean ImageModule.edit(ProcedureEditor editor, Scene theScene)
          Allow the user to set a new value.
 boolean GridModule.edit(ProcedureEditor editor, Scene theScene)
           
 boolean FunctionModule.edit(ProcedureEditor editor, Scene theScene)
           
 boolean ExprModule.edit(ProcedureEditor editor, Scene theScene)
           
 boolean CommentModule.edit(ProcedureEditor editor, Scene theScene)
          Allow the user to edit the comment text.
 boolean ColorModule.edit(ProcedureEditor editor, Scene theScene)
           
 boolean ClipModule.edit(ProcedureEditor editor, Scene theScene)
           
 boolean CellsModule.edit(ProcedureEditor editor, Scene theScene)
          Allow the user to set the parameters.
 boolean BrickModule.edit(ProcedureEditor editor, Scene theScene)
           
 void ProcedureOwner.editProperties(ProcedureEditor editor)
          Display the Properties dialog.
 java.lang.Object ProcedureOwner.getPreview(ProcedureEditor editor)
          Create an object which displays a preview of the procedure.
 

Constructors in artofillusion.procedural with parameters of type ProcedureEditor
ModuleMenu(ProcedureEditor editor)
           
 

Uses of ProcedureEditor in artofillusion.texture
 

Methods in artofillusion.texture with parameters of type ProcedureEditor
 void ProceduralTexture3D.acceptEdits(ProcedureEditor editor)
          This is called when the user clicks OK in the procedure editor.
 void ProceduralTexture2D.acceptEdits(ProcedureEditor editor)
          This is called when the user clicks OK in the procedure editor.
 void ProceduralTexture3D.editProperties(ProcedureEditor editor)
          Display the Properties dialog.
 void ProceduralTexture2D.editProperties(ProcedureEditor editor)
          Display the Properties dialog.
 java.lang.Object ProceduralTexture3D.getPreview(ProcedureEditor editor)
          Create an object which displays a preview of the procedure.
 java.lang.Object ProceduralTexture2D.getPreview(ProcedureEditor editor)
          Create an object which displays a preview of the procedure.
 



Copyright © 1999-2011 by Peter Eastman.