Uses of Package
artofillusion

Packages that use artofillusion
artofillusion   
artofillusion.animation   
artofillusion.animation.distortion   
artofillusion.image   
artofillusion.image.filter   
artofillusion.material   
artofillusion.object   
artofillusion.procedural   
artofillusion.script   
artofillusion.texture   
artofillusion.ui   
artofillusion.view   
 

Classes in artofillusion used by artofillusion
ApplicationPreferences
          This class keeps track of program-wide user preferences.
Camera
          The Camera class has two functions.
CurveEditorWindow
          The CurveEditorWindow class represents the window for editing Curve objects.
CurveViewer
          The CurveViewer class is a component which displays a Curve object and allows the user to edit it.
LayoutWindow
          The LayoutWindow class represents the main window for creating and laying out scenes.
ListChangeListener
           
MeshEditorWindow
          The MeshEditorWindow class represents the window for editing Mesh objects.
MeshViewer
          MeshViewer is an abstract subclass of ViewerCanvas used for displaying Mesh objects.
ModellingTool
           
ObjectEditorWindow
          The ObjectEditorWindow class represents a window for editing an object.
ObjectViewer
          The ObjectViewer class is the abstract superclass of components which display a single object and allow the user to edit it.
Plugin
           
PluginRegistry.PluginResource
          A PluginResource represents a resource that was loaded from a plugin.
Property.PropertyType
          Instances of this class represent specific types of properties.
Renderer
          The Renderer interface defines the methods for rendering a scene.
RenderingMesh
          A RenderingMesh represents an object to be rendered to the screen.
RenderingTriangle
          A RenderingTriangle represents a triangle which is to be rendered to the screen.
RenderListener
          A RenderListener is an object which asks a Render to generate an image, and is notified when it is completed.
Scene
          The Scene class describes a collection of objects, arranged relative to each other to form a scene, as well as the available textures and materials, environment options, etc.
TextureParameter
          This class describes a parameter which affects the appearance of an object, and can vary over the object's surface.
Translator
          The Translator interface defines the methods for importing and exporting scenes in foreign file formats.
UndoRecord
          The UndoRecord class records a series of commands, allowing the user to undo a previous action.
ViewerCanvas
          ViewerCanvas is the abstract superclass of all components which display objects, and allow the user to manipulate them with EditingTools.
WireframeMesh
           
 

Classes in artofillusion used by artofillusion.animation
LayoutWindow
          The LayoutWindow class represents the main window for creating and laying out scenes.
MeshEditorWindow
          The MeshEditorWindow class represents the window for editing Mesh objects.
MeshViewer
          MeshViewer is an abstract subclass of ViewerCanvas used for displaying Mesh objects.
Property
          This class defines an arbitrary property of an object.
Scene
          The Scene class describes a collection of objects, arranged relative to each other to form a scene, as well as the available textures and materials, environment options, etc.
TextureParameter
          This class describes a parameter which affects the appearance of an object, and can vary over the object's surface.
UndoRecord
          The UndoRecord class records a series of commands, allowing the user to undo a previous action.
ViewerCanvas
          ViewerCanvas is the abstract superclass of all components which display objects, and allow the user to manipulate them with EditingTools.
 

Classes in artofillusion used by artofillusion.animation.distortion
LayoutWindow
          The LayoutWindow class represents the main window for creating and laying out scenes.
MeshEditorWindow
          The MeshEditorWindow class represents the window for editing Mesh objects.
ObjectEditorWindow
          The ObjectEditorWindow class represents a window for editing an object.
Scene
          The Scene class describes a collection of objects, arranged relative to each other to form a scene, as well as the available textures and materials, environment options, etc.
 

Classes in artofillusion used by artofillusion.image
Scene
          The Scene class describes a collection of objects, arranged relative to each other to form a scene, as well as the available textures and materials, environment options, etc.
 

Classes in artofillusion used by artofillusion.image.filter
Property
          This class defines an arbitrary property of an object.
Scene
          The Scene class describes a collection of objects, arranged relative to each other to form a scene, as well as the available textures and materials, environment options, etc.
TextureParameter
          This class describes a parameter which affects the appearance of an object, and can vary over the object's surface.
 

Classes in artofillusion used by artofillusion.material
MaterialPreviewer
          MaterialPreviewer is a component used for renderering previews of Materials.
Scene
          The Scene class describes a collection of objects, arranged relative to each other to form a scene, as well as the available textures and materials, environment options, etc.
 

Classes in artofillusion used by artofillusion.object
Camera
          The Camera class has two functions.
MeshViewer
          MeshViewer is an abstract subclass of ViewerCanvas used for displaying Mesh objects.
Property
          This class defines an arbitrary property of an object.
Renderer
          The Renderer interface defines the methods for rendering a scene.
RenderingMesh
          A RenderingMesh represents an object to be rendered to the screen.
Scene
          The Scene class describes a collection of objects, arranged relative to each other to form a scene, as well as the available textures and materials, environment options, etc.
TextureParameter
          This class describes a parameter which affects the appearance of an object, and can vary over the object's surface.
ViewerCanvas
          ViewerCanvas is the abstract superclass of all components which display objects, and allow the user to manipulate them with EditingTools.
WireframeMesh
           
 

Classes in artofillusion used by artofillusion.procedural
Scene
          The Scene class describes a collection of objects, arranged relative to each other to form a scene, as well as the available textures and materials, environment options, etc.
TextureParameter
          This class describes a parameter which affects the appearance of an object, and can vary over the object's surface.
 

Classes in artofillusion used by artofillusion.script
LayoutWindow
          The LayoutWindow class represents the main window for creating and laying out scenes.
Property
          This class defines an arbitrary property of an object.
Scene
          The Scene class describes a collection of objects, arranged relative to each other to form a scene, as well as the available textures and materials, environment options, etc.
 

Classes in artofillusion used by artofillusion.texture
MaterialPreviewer
          MaterialPreviewer is a component used for renderering previews of Materials.
MeshViewer
          MeshViewer is an abstract subclass of ViewerCanvas used for displaying Mesh objects.
ObjectViewer
          The ObjectViewer class is the abstract superclass of components which display a single object and allow the user to edit it.
RenderingMesh
          A RenderingMesh represents an object to be rendered to the screen.
RenderingTriangle
          A RenderingTriangle represents a triangle which is to be rendered to the screen.
Scene
          The Scene class describes a collection of objects, arranged relative to each other to form a scene, as well as the available textures and materials, environment options, etc.
TextureParameter
          This class describes a parameter which affects the appearance of an object, and can vary over the object's surface.
UndoRecord
          The UndoRecord class records a series of commands, allowing the user to undo a previous action.
ViewerCanvas
          ViewerCanvas is the abstract superclass of all components which display objects, and allow the user to manipulate them with EditingTools.
 

Classes in artofillusion used by artofillusion.ui
Camera
          The Camera class has two functions.
PluginRegistry.PluginResource
          A PluginResource represents a resource that was loaded from a plugin.
Property
          This class defines an arbitrary property of an object.
Scene
          The Scene class describes a collection of objects, arranged relative to each other to form a scene, as well as the available textures and materials, environment options, etc.
UndoRecord
          The UndoRecord class records a series of commands, allowing the user to undo a previous action.
ViewerCanvas
          ViewerCanvas is the abstract superclass of all components which display objects, and allow the user to manipulate them with EditingTools.
 

Classes in artofillusion used by artofillusion.view
Camera
          The Camera class has two functions.
RenderingMesh
          A RenderingMesh represents an object to be rendered to the screen.
ViewerCanvas
          ViewerCanvas is the abstract superclass of all components which display objects, and allow the user to manipulate them with EditingTools.
WireframeMesh
           
 



Copyright © 1999-2011 by Peter Eastman.