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Classes in artofillusion.ui used by artofillusion | |
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ActionProcessor
This class processes "discardable" events. |
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EditingTool
EditingTool is the superclass of tools for editing objects or scenes. |
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EditingWindow
EditingWindow represents a window used for editing an object or scene. |
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MeshEditController
This interface represents an object which coordinates the editing of a mesh. |
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MeshEditingTool
This is a subclass of EditingTool for tools which edit Mesh objects. |
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PopupMenuManager
This interface represents an object which creates and manages a popup menu for some other component. |
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ToolPalette
A ToolPalette is drawn as a grid of images, one for each EditingTool that is added to the palette. |
Classes in artofillusion.ui used by artofillusion.animation | |
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EditingTool
EditingTool is the superclass of tools for editing objects or scenes. |
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EditingWindow
EditingWindow represents a window used for editing an object or scene. |
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PopupMenuManager
This interface represents an object which creates and manages a popup menu for some other component. |
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ToolPalette
A ToolPalette is drawn as a grid of images, one for each EditingTool that is added to the palette. |
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TreeElement
This is an abstract class representing an element in a tree. |
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TreeList
This is a Widget which displays a hierarchy of objects. |
Classes in artofillusion.ui used by artofillusion.animation.distortion | |
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EditingWindow
EditingWindow represents a window used for editing an object or scene. |
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MeshEditController
This interface represents an object which coordinates the editing of a mesh. |
Classes in artofillusion.ui used by artofillusion.keystroke | |
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EditingWindow
EditingWindow represents a window used for editing an object or scene. |
Classes in artofillusion.ui used by artofillusion.object | |
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EditingWindow
EditingWindow represents a window used for editing an object or scene. |
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MeshEditController
This interface represents an object which coordinates the editing of a mesh. |
Classes in artofillusion.ui used by artofillusion.procedural | |
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EditingWindow
EditingWindow represents a window used for editing an object or scene. |
Classes in artofillusion.ui used by artofillusion.script | |
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EditingWindow
EditingWindow represents a window used for editing an object or scene. |
Classes in artofillusion.ui used by artofillusion.texture | |
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EditingTool
EditingTool is the superclass of tools for editing objects or scenes. |
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EditingWindow
EditingWindow represents a window used for editing an object or scene. |
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MeshEditController
This interface represents an object which coordinates the editing of a mesh. |
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ToolPalette
A ToolPalette is drawn as a grid of images, one for each EditingTool that is added to the palette. |
Classes in artofillusion.ui used by artofillusion.ui | |
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Compound3DManipulator
This class displays a set of curves and handles around a selection in a ViewerCanvas. |
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Compound3DManipulator.Axis
Instances of this class represent coordinate axes. |
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Compound3DManipulator.HandleEvent
This is the superclass of the various events generated by the manipulator. |
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Compound3DManipulator.HandleType
Instances of this class represent handle types. |
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Compound3DManipulator.ViewMode
Instances of this class represent the different view modes for the manipulator. |
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EditingTool
EditingTool is the superclass of tools for editing objects or scenes. |
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EditingWindow
EditingWindow represents a window used for editing an object or scene. |
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Manipulator
A Manipulator is a class which presents a user interface in a ViewerCanvas . |
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MeshEditController
This interface represents an object which coordinates the editing of a mesh. |
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NinePointManipulator
This class displays a set of handles around a selection in a ViewerCanvas. |
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NinePointManipulator.HandleEvent
This is the superclass of the various events generated by the manipulator. |
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NinePointManipulator.HandlePosition
Instances of this class represent the nine handle positions. |
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PopupMenuManager
This interface represents an object which creates and manages a popup menu for some other component. |
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ThemeManager.ButtonStyle
nested ButtonStyle class. |
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ThemeManager.ColorSet
This class hold all the colors used by a theme. |
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ThemeManager.ThemeInfo
This class stores information about a theme. |
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ToolButton
A ToolButton provides the user interface for an EditingTool in a ToolPalette . |
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ToolPalette
A ToolPalette is drawn as a grid of images, one for each EditingTool that is added to the palette. |
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TreeElement
This is an abstract class representing an element in a tree. |
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TreeList
This is a Widget which displays a hierarchy of objects. |
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TreeList.TreeElementEvent
Inner class which is the superclass of various events generated by tree. |
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ValueChecker
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