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Packages that use artofillusion.texture | |
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artofillusion | |
artofillusion.animation | |
artofillusion.object | |
artofillusion.texture | |
artofillusion.view |
Classes in artofillusion.texture used by artofillusion | |
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ParameterValue
This interface represents a class that defines the value of a scalar parameter over the surface of a mesh. |
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Texture
A Texture represents a description of the surface properties of an object: color, transparency, displacement, etc. |
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TextureMapping
A TextureMapping describes the mapping of a Texture's texture coordinates to points on the surface of an object. |
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TextureSpec
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Classes in artofillusion.texture used by artofillusion.animation | |
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ParameterValue
This interface represents a class that defines the value of a scalar parameter over the surface of a mesh. |
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Texture
A Texture represents a description of the surface properties of an object: color, transparency, displacement, etc. |
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TextureMapping
A TextureMapping describes the mapping of a Texture's texture coordinates to points on the surface of an object. |
Classes in artofillusion.texture used by artofillusion.object | |
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ParameterValue
This interface represents a class that defines the value of a scalar parameter over the surface of a mesh. |
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Texture
A Texture represents a description of the surface properties of an object: color, transparency, displacement, etc. |
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TextureMapping
A TextureMapping describes the mapping of a Texture's texture coordinates to points on the surface of an object. |
Classes in artofillusion.texture used by artofillusion.texture | |
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LayeredMapping
LayeredMapping is the TextureMapping corresponding to LayeredTextures. |
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LayeredTexture
LayeredTexture represents a texture which is composed of other textures layered on top of each other. |
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Mapping2D
Mapping2D is an abstract class describing a linear mapping between 2D texture coordinates and 3D space. |
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Mapping3D
Mapping3D is an abstract class describing a linear mapping between 3D texture coordinates and 3D space. |
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NonlinearMapping2D
NonlinearMapping2D is an abstract class describing a nonlinear mapping between 2D texture coordinates and 3D space. |
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ParameterValue
This interface represents a class that defines the value of a scalar parameter over the surface of a mesh. |
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Texture
A Texture represents a description of the surface properties of an object: color, transparency, displacement, etc. |
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Texture2D
Texture2D represents a Texture whose surface properties are defined in 2D. |
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Texture3D
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TextureMapping
A TextureMapping describes the mapping of a Texture's texture coordinates to points on the surface of an object. |
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TextureSpec
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UniformTexture
UniformMaterial represents a material whose properties do not vary with position. |
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UVMapping
UVMapping is a Mapping2D which allows the user to specify the texture coordinates of each vertex by hand. |
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UVMappingWindow
UVMappingWindow is a window for editing the UV texture coordinates at each vertex of a mesh. |
Classes in artofillusion.texture used by artofillusion.view | |
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ParameterValue
This interface represents a class that defines the value of a scalar parameter over the surface of a mesh. |
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TextureSpec
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