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Classes in artofillusion used by artofillusion | |
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ApplicationPreferences
This class keeps track of program-wide user preferences. |
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Camera
The Camera class has two functions. |
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CurveEditorWindow
The CurveEditorWindow class represents the window for editing Curve objects. |
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CurveViewer
The CurveViewer class is a component which displays a Curve object and allows the user to edit it. |
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LayoutWindow
The LayoutWindow class represents the main window for creating and laying out scenes. |
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ListChangeListener
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MeshEditorWindow
The MeshEditorWindow class represents the window for editing Mesh objects. |
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MeshViewer
MeshViewer is an abstract subclass of ViewerCanvas used for displaying Mesh objects. |
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ModellingTool
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ObjectEditorWindow
The ObjectEditorWindow class represents a window for editing an object. |
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ObjectViewer
The ObjectViewer class is the abstract superclass of components which display a single object and allow the user to edit it. |
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Plugin
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PluginRegistry.PluginResource
A PluginResource represents a resource that was loaded from a plugin. |
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Property.PropertyType
Instances of this class represent specific types of properties. |
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Renderer
The Renderer interface defines the methods for rendering a scene. |
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RenderingMesh
A RenderingMesh represents an object to be rendered to the screen. |
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RenderingTriangle
A RenderingTriangle represents a triangle which is to be rendered to the screen. |
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RenderListener
A RenderListener is an object which asks a Render to generate an image, and is notified when it is completed. |
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Scene
The Scene class describes a collection of objects, arranged relative to each other to form a scene, as well as the available textures and materials, environment options, etc. |
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TextureParameter
This class describes a parameter which affects the appearance of an object, and can vary over the object's surface. |
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Translator
The Translator interface defines the methods for importing and exporting scenes in foreign file formats. |
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UndoRecord
The UndoRecord class records a series of commands, allowing the user to undo a previous action. |
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ViewerCanvas
ViewerCanvas is the abstract superclass of all components which display objects, and allow the user to manipulate them with EditingTools. |
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WireframeMesh
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Classes in artofillusion used by artofillusion.animation | |
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LayoutWindow
The LayoutWindow class represents the main window for creating and laying out scenes. |
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MeshEditorWindow
The MeshEditorWindow class represents the window for editing Mesh objects. |
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MeshViewer
MeshViewer is an abstract subclass of ViewerCanvas used for displaying Mesh objects. |
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Property
This class defines an arbitrary property of an object. |
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Scene
The Scene class describes a collection of objects, arranged relative to each other to form a scene, as well as the available textures and materials, environment options, etc. |
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TextureParameter
This class describes a parameter which affects the appearance of an object, and can vary over the object's surface. |
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UndoRecord
The UndoRecord class records a series of commands, allowing the user to undo a previous action. |
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ViewerCanvas
ViewerCanvas is the abstract superclass of all components which display objects, and allow the user to manipulate them with EditingTools. |
Classes in artofillusion used by artofillusion.animation.distortion | |
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LayoutWindow
The LayoutWindow class represents the main window for creating and laying out scenes. |
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MeshEditorWindow
The MeshEditorWindow class represents the window for editing Mesh objects. |
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ObjectEditorWindow
The ObjectEditorWindow class represents a window for editing an object. |
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Scene
The Scene class describes a collection of objects, arranged relative to each other to form a scene, as well as the available textures and materials, environment options, etc. |
Classes in artofillusion used by artofillusion.image | |
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Scene
The Scene class describes a collection of objects, arranged relative to each other to form a scene, as well as the available textures and materials, environment options, etc. |
Classes in artofillusion used by artofillusion.image.filter | |
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Property
This class defines an arbitrary property of an object. |
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Scene
The Scene class describes a collection of objects, arranged relative to each other to form a scene, as well as the available textures and materials, environment options, etc. |
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TextureParameter
This class describes a parameter which affects the appearance of an object, and can vary over the object's surface. |
Classes in artofillusion used by artofillusion.material | |
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MaterialPreviewer
MaterialPreviewer is a component used for renderering previews of Materials. |
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Scene
The Scene class describes a collection of objects, arranged relative to each other to form a scene, as well as the available textures and materials, environment options, etc. |
Classes in artofillusion used by artofillusion.object | |
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Camera
The Camera class has two functions. |
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MeshViewer
MeshViewer is an abstract subclass of ViewerCanvas used for displaying Mesh objects. |
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Property
This class defines an arbitrary property of an object. |
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Renderer
The Renderer interface defines the methods for rendering a scene. |
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RenderingMesh
A RenderingMesh represents an object to be rendered to the screen. |
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Scene
The Scene class describes a collection of objects, arranged relative to each other to form a scene, as well as the available textures and materials, environment options, etc. |
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TextureParameter
This class describes a parameter which affects the appearance of an object, and can vary over the object's surface. |
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ViewerCanvas
ViewerCanvas is the abstract superclass of all components which display objects, and allow the user to manipulate them with EditingTools. |
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WireframeMesh
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Classes in artofillusion used by artofillusion.procedural | |
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Scene
The Scene class describes a collection of objects, arranged relative to each other to form a scene, as well as the available textures and materials, environment options, etc. |
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TextureParameter
This class describes a parameter which affects the appearance of an object, and can vary over the object's surface. |
Classes in artofillusion used by artofillusion.script | |
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LayoutWindow
The LayoutWindow class represents the main window for creating and laying out scenes. |
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Property
This class defines an arbitrary property of an object. |
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Scene
The Scene class describes a collection of objects, arranged relative to each other to form a scene, as well as the available textures and materials, environment options, etc. |
Classes in artofillusion used by artofillusion.texture | |
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MaterialPreviewer
MaterialPreviewer is a component used for renderering previews of Materials. |
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MeshViewer
MeshViewer is an abstract subclass of ViewerCanvas used for displaying Mesh objects. |
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ObjectViewer
The ObjectViewer class is the abstract superclass of components which display a single object and allow the user to edit it. |
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RenderingMesh
A RenderingMesh represents an object to be rendered to the screen. |
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RenderingTriangle
A RenderingTriangle represents a triangle which is to be rendered to the screen. |
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Scene
The Scene class describes a collection of objects, arranged relative to each other to form a scene, as well as the available textures and materials, environment options, etc. |
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TextureParameter
This class describes a parameter which affects the appearance of an object, and can vary over the object's surface. |
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UndoRecord
The UndoRecord class records a series of commands, allowing the user to undo a previous action. |
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ViewerCanvas
ViewerCanvas is the abstract superclass of all components which display objects, and allow the user to manipulate them with EditingTools. |
Classes in artofillusion used by artofillusion.ui | |
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Camera
The Camera class has two functions. |
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PluginRegistry.PluginResource
A PluginResource represents a resource that was loaded from a plugin. |
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Property
This class defines an arbitrary property of an object. |
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Scene
The Scene class describes a collection of objects, arranged relative to each other to form a scene, as well as the available textures and materials, environment options, etc. |
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UndoRecord
The UndoRecord class records a series of commands, allowing the user to undo a previous action. |
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ViewerCanvas
ViewerCanvas is the abstract superclass of all components which display objects, and allow the user to manipulate them with EditingTools. |
Classes in artofillusion used by artofillusion.view | |
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Camera
The Camera class has two functions. |
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RenderingMesh
A RenderingMesh represents an object to be rendered to the screen. |
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ViewerCanvas
ViewerCanvas is the abstract superclass of all components which display objects, and allow the user to manipulate them with EditingTools. |
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WireframeMesh
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