artofillusion
Class CSGEditorWindow

java.lang.Object
  extended by BFrame
      extended by artofillusion.ObjectEditorWindow
          extended by artofillusion.CSGEditorWindow
All Implemented Interfaces:
EditingWindow

public class CSGEditorWindow
extends ObjectEditorWindow

The CSGEditorWindow class represents the window for editing CSGObjects.


Constructor Summary
CSGEditorWindow(EditingWindow parent, java.lang.String title, CSGObject obj, java.lang.Runnable onClose)
           
 
Method Summary
 Scene getScene()
          Get the Scene which is being edited in this window.
 void renderPreviewCommand()
           
 void updateMenus()
          Update which menus are enabled.
 
Methods inherited from class artofillusion.ObjectEditorWindow
confirmClose, dispose, getAllViews, getFrame, getToolPalette, getView, redoCommand, setCurrentView, setGridCommand, setHelpText, setModified, setTemplateCommand, setTool, setUndoRecord, setVisible, showAxesCommand, showTemplateCommand, toggleViewsCommand, undoCommand, updateImage
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

CSGEditorWindow

public CSGEditorWindow(EditingWindow parent,
                       java.lang.String title,
                       CSGObject obj,
                       java.lang.Runnable onClose)
Method Detail

updateMenus

public void updateMenus()
Description copied from interface: EditingWindow
Update which menus are enabled.


getScene

public Scene getScene()
Description copied from interface: EditingWindow
Get the Scene which is being edited in this window. If it is not a window for editing a scene, this should return null.


renderPreviewCommand

public void renderPreviewCommand()


Copyright © 1999-2011 by Peter Eastman.