Uses of Class
artofillusion.math.CoordinateSystem

Packages that use CoordinateSystem
artofillusion   
artofillusion.animation   
artofillusion.image.filter   
artofillusion.math   
artofillusion.object   
artofillusion.procedural   
artofillusion.script   
 

Uses of CoordinateSystem in artofillusion
 

Methods in artofillusion that return CoordinateSystem
 CoordinateSystem Camera.getCameraCoordinates()
          Get the camera's coordinate system.
 CoordinateSystem ObjectViewer.getDisplayCoordinates()
          Get the coordinate system in which the object is displayed.
 

Methods in artofillusion with parameters of type CoordinateSystem
 void Scene.addObject(Object3D obj, CoordinateSystem coords, java.lang.String name, UndoRecord undo)
          Add a new object to the scene.
 void LayoutWindow.addObject(Object3D obj, CoordinateSystem coords, java.lang.String name, UndoRecord undo)
          Add a new object to the scene.
 void Camera.setCameraCoordinates(CoordinateSystem coords)
          Set the camera's coordinate system.
 

Constructors in artofillusion with parameters of type CoordinateSystem
CameraFilterDialog(EditingWindow parent, SceneCamera camera, CoordinateSystem cameraCoords)
           
 

Uses of CoordinateSystem in artofillusion.animation
 

Fields in artofillusion.animation declared as CoordinateSystem
 CoordinateSystem Joint.coords
           
 

Methods in artofillusion.animation that return CoordinateSystem
 CoordinateSystem ObjectRef.getCoords()
          Get the coordinate system for the object/joint this refers to.
 

Methods in artofillusion.animation with parameters of type CoordinateSystem
 void RotationKeyframe.applyToCoordinates(CoordinateSystem coords, double weight, Mat4 preTransform, Mat4 postTransform, boolean relative, boolean enablex, boolean enabley, boolean enablez)
          Apply this rotation to a coordinate system.
 

Constructors in artofillusion.animation with parameters of type CoordinateSystem
Joint(CoordinateSystem coords, Joint parentJoint, java.lang.String name)
           
RotationKeyframe(CoordinateSystem coords)
           
 

Uses of CoordinateSystem in artofillusion.image.filter
 

Methods in artofillusion.image.filter with parameters of type CoordinateSystem
 void TintFilter.filterImage(ComplexImage image, Scene scene, SceneCamera camera, CoordinateSystem cameraPos)
          Apply the filter to an image.
 void SaturationFilter.filterImage(ComplexImage image, Scene scene, SceneCamera camera, CoordinateSystem cameraPos)
          Apply the filter to an image.
 void OutlineFilter.filterImage(ComplexImage image, Scene scene, SceneCamera camera, CoordinateSystem cameraPos)
          Apply the filter to an image.
 void NoiseReductionFilter.filterImage(ComplexImage image, Scene scene, SceneCamera camera, CoordinateSystem cameraPos)
          Apply the filter to an image.
abstract  void ImageFilter.filterImage(ComplexImage image, Scene scene, SceneCamera camera, CoordinateSystem cameraPos)
          Apply the filter to an image.
 void GlowFilter.filterImage(ComplexImage image, Scene scene, SceneCamera camera, CoordinateSystem cameraPos)
          Apply the filter to an image.
 void ExposureFilter.filterImage(ComplexImage image, Scene scene, SceneCamera camera, CoordinateSystem cameraPos)
          Apply the filter to an image.
 void DepthOfFieldFilter.filterImage(ComplexImage image, Scene scene, SceneCamera camera, CoordinateSystem cameraPos)
          Apply the filter to an image.
 void BrightnessFilter.filterImage(ComplexImage image, Scene scene, SceneCamera camera, CoordinateSystem cameraPos)
          Apply the filter to an image.
 void BlurFilter.filterImage(ComplexImage image, Scene scene, SceneCamera camera, CoordinateSystem cameraPos)
          Apply the filter to an image.
 

Uses of CoordinateSystem in artofillusion.math
 

Methods in artofillusion.math that return CoordinateSystem
 CoordinateSystem CoordinateSystem.duplicate()
          Create an exact duplicate of this CoordinateSystem.
 

Methods in artofillusion.math with parameters of type CoordinateSystem
 void CoordinateSystem.copyCoords(CoordinateSystem c)
          Make this CoordianteSystem identical to another one.
 

Uses of CoordinateSystem in artofillusion.object
 

Fields in artofillusion.object declared as CoordinateSystem
 CoordinateSystem ObjectInfo.coords
           
 CoordinateSystem CSGObject.CSGKeyframe.coords1
           
 CoordinateSystem CSGObject.CSGKeyframe.coords2
           
 

Fields in artofillusion.object with type parameters of type CoordinateSystem
 java.util.ArrayList<CoordinateSystem> CompoundImplicitObject.CompoundImplicitKeyframe.coords
           
 

Methods in artofillusion.object that return CoordinateSystem
 CoordinateSystem ObjectInfo.getCoords()
          Get the CoordinateSystem for this object.
 CoordinateSystem CompoundImplicitObject.getObjectCoordinates(int index)
           
 

Methods in artofillusion.object with parameters of type CoordinateSystem
 void CompoundImplicitObject.addObject(ImplicitObject obj, CoordinateSystem coords)
           
 void SceneCamera.applyImageFilters(ComplexImage image, Scene scene, CoordinateSystem coords)
          Apply all of this camera's filters to an image.
 Camera SceneCamera.createCamera(int width, int height, CoordinateSystem coords)
          Create a Camera object representing the view through this SceneCamera.
 ComplexImage SceneCamera.renderScene(Scene theScene, int width, int height, Renderer rend, CoordinateSystem cameraPos)
          This is a utility method which synchronously renders an image of the scene from the viewpoint of this camera.
 void ObjectInfo.setCoords(CoordinateSystem coords)
          Set the CoordinateSystem for this object.
 void CompoundImplicitObject.setObjectCoordinates(int index, CoordinateSystem coords)
           
 

Constructors in artofillusion.object with parameters of type CoordinateSystem
CSGModeller(TriangleMesh obj1, TriangleMesh obj2, CoordinateSystem coords1, CoordinateSystem coords2)
           
CSGObject.CSGKeyframe(Keyframe key1, Keyframe key2, CoordinateSystem coords1, CoordinateSystem coords2)
           
ObjectInfo(Object3D obj, CoordinateSystem c, java.lang.String name)
          Create a new ObjectInfo.
 

Constructor parameters in artofillusion.object with type arguments of type CoordinateSystem
CompoundImplicitObject.CompoundImplicitKeyframe(java.util.ArrayList<Keyframe> key, java.util.ArrayList<CoordinateSystem> coords)
           
 

Uses of CoordinateSystem in artofillusion.procedural
 

Methods in artofillusion.procedural that return CoordinateSystem
 CoordinateSystem TransformModule.getCoordinates()
          Get the coordinate system which defines the rotations and translations.
 

Methods in artofillusion.procedural with parameters of type CoordinateSystem
 void TransformModule.setCoordinates(CoordinateSystem coords)
          Set the coordinate system which defines the rotations and translations.
 

Uses of CoordinateSystem in artofillusion.script
 

Methods in artofillusion.script that return CoordinateSystem
 CoordinateSystem ScriptedObjectController.getCoordinates()
          Get the coordinate system which defines the scripted object's position in the scene.
 

Methods in artofillusion.script with parameters of type CoordinateSystem
 void ScriptedObjectController.addObject(Object3D obj, CoordinateSystem coords)
          Add an object to the scripted object.
 



Copyright © 1999-2011 by Peter Eastman.