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Packages that use TextureSpec | |
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artofillusion | |
artofillusion.texture | |
artofillusion.view |
Uses of TextureSpec in artofillusion |
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Methods in artofillusion with parameters of type TextureSpec | |
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abstract void |
RenderingTriangle.getTextureSpec(TextureSpec spec,
double angle,
double u,
double v,
double w,
double size,
double t)
Given the barycentric coordinates for a point in the triangle, build a TextureSpec describing the properties of the triangle at that point. |
Uses of TextureSpec in artofillusion.texture |
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Methods in artofillusion.texture with parameters of type TextureSpec | |
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void |
UniformTexture.getAverageSpec(TextureSpec spec,
double time,
double[] param)
|
abstract void |
Texture.getAverageSpec(TextureSpec spec,
double time,
double[] param)
Get a TextureSpec which represents the average surface properties of this texture. |
void |
ProceduralTexture3D.getAverageSpec(TextureSpec spec,
double time,
double[] param)
|
void |
ProceduralTexture2D.getAverageSpec(TextureSpec spec,
double time,
double[] param)
|
void |
LayeredTexture.getAverageSpec(TextureSpec spec,
double time,
double[] param)
For the average properties, use the average properties of the bottom layer. |
void |
LayeredMapping.getAverageSpec(TextureSpec spec,
double time,
double[] param)
Estimate the average surface properties by adding up the average properties of all of the layers. |
void |
ImageMapTexture.getAverageSpec(TextureSpec spec,
double time,
double[] param)
|
void |
SphericalMapping.getSpecIntermed(TextureSpec spec,
double x,
double y,
double z,
double size,
double angle,
double time,
double[] param)
|
abstract void |
NonlinearMapping2D.getSpecIntermed(TextureSpec spec,
double x,
double y,
double z,
double size,
double angle,
double t,
double[] param)
Given intermediate texture coordinates, find the surface properties. |
void |
CylindricalMapping.getSpecIntermed(TextureSpec spec,
double x,
double y,
double z,
double size,
double angle,
double t,
double[] param)
|
void |
UniformTexture.getTextureSpec(TextureSpec spec)
|
void |
UVWMappedTriangle.getTextureSpec(TextureSpec spec,
double angle,
double u,
double v,
double w,
double size,
double time)
|
void |
UVMappedTriangle.getTextureSpec(TextureSpec spec,
double angle,
double u,
double v,
double w,
double size,
double time)
|
void |
UniformTriangle.getTextureSpec(TextureSpec spec,
double angle,
double u,
double v,
double w,
double size,
double t)
|
void |
Nonlinear2DTriangle.getTextureSpec(TextureSpec spec,
double angle,
double u,
double v,
double w,
double size,
double t)
|
void |
Linear3DTriangle.getTextureSpec(TextureSpec spec,
double angle,
double u,
double v,
double w,
double size,
double time)
|
void |
Linear2DTriangle.getTextureSpec(TextureSpec spec,
double angle,
double u,
double v,
double w,
double size,
double time)
|
void |
LayeredTriangle.getTextureSpec(TextureSpec spec,
double angle,
double u,
double v,
double w,
double size,
double time)
|
abstract void |
Texture2D.getTextureSpec(TextureSpec spec,
double x,
double y,
double xsize,
double ysize,
double angle,
double t,
double[] param)
Get the surface properties at point in the texture. |
void |
ProceduralTexture2D.getTextureSpec(TextureSpec spec,
double x,
double y,
double xsize,
double ysize,
double angle,
double t,
double[] param)
|
void |
ImageMapTexture.getTextureSpec(TextureSpec spec,
double x,
double y,
double xsize,
double ysize,
double angle,
double t,
double[] param)
|
abstract void |
Texture3D.getTextureSpec(TextureSpec spec,
double x,
double y,
double z,
double xsize,
double ysize,
double zsize,
double angle,
double t,
double[] param)
Get the surface properties at point in the texture. |
void |
ProceduralTexture3D.getTextureSpec(TextureSpec spec,
double x,
double y,
double z,
double xsize,
double ysize,
double zsize,
double angle,
double t,
double[] param)
|
void |
UVMapping.getTextureSpec(Vec3 pos,
TextureSpec spec,
double angle,
double size,
double time,
double[] param)
This method should not generally be called. |
void |
UniformMapping.getTextureSpec(Vec3 pos,
TextureSpec spec,
double angle,
double size,
double t,
double[] param)
|
abstract void |
TextureMapping.getTextureSpec(Vec3 pos,
TextureSpec spec,
double angle,
double size,
double t,
double[] param)
Given a point on the surface for which this mapping is being used, find the corresponding surface properties. |
void |
SphericalMapping.getTextureSpec(Vec3 pos,
TextureSpec spec,
double angle,
double size,
double time,
double[] param)
|
void |
ProjectionMapping.getTextureSpec(Vec3 pos,
TextureSpec spec,
double angle,
double size,
double time,
double[] param)
|
void |
LinearMapping3D.getTextureSpec(Vec3 pos,
TextureSpec spec,
double angle,
double size,
double time,
double[] param)
|
void |
LayeredMapping.getTextureSpec(Vec3 pos,
TextureSpec spec,
double angle,
double size,
double t,
double[] param)
Determine the surface properties by adding up the properties of all of the layers. |
void |
CylindricalMapping.getTextureSpec(Vec3 pos,
TextureSpec spec,
double angle,
double size,
double t,
double[] param)
|
Uses of TextureSpec in artofillusion.view |
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Methods in artofillusion.view with parameters of type TextureSpec | |
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void |
VertexShader.getTextureSpec(TextureSpec spec)
Get the texture properties of the surface. |
void |
TexturedVertexShader.getTextureSpec(TextureSpec spec)
Get the color of the surface. |
void |
SmoothVertexShader.getTextureSpec(TextureSpec spec)
Get the color of the surface. |
void |
SelectionVertexShader.getTextureSpec(TextureSpec spec)
Get the texture properties of the surface. |
void |
ParameterVertexShader.getTextureSpec(TextureSpec spec)
Get the color of the surface. |
void |
FlatVertexShader.getTextureSpec(TextureSpec spec)
Get the texture properties of the surface. |
void |
ConstantVertexShader.getTextureSpec(TextureSpec spec)
Get the texture properties of the surface. |
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