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Packages that use Joint | |
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artofillusion.animation |
Uses of Joint in artofillusion.animation |
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Fields in artofillusion.animation declared as Joint | |
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Joint[] |
Joint.children
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Joint |
Joint.parent
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Methods in artofillusion.animation that return Joint | |
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Joint |
Joint.duplicate()
Create an exact duplicate of this joint (except for the parent and children). |
Joint |
ObjectRef.getJoint()
Get the joint this reference refers to, or null if it does not refer to a joint. |
Joint |
Skeleton.getJoint(int id)
Get the joint with the specified ID, or null if there is none. |
Joint[] |
Skeleton.getJoints()
Get an array of all the joints. |
Methods in artofillusion.animation with parameters of type Joint | |
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void |
Skeleton.addJoint(Joint j,
int parentID)
Add a joint to the skeleton. |
void |
Joint.copy(Joint j)
Make this joint identical to another one (except for the parent and children). |
boolean |
Joint.equals(Joint j)
Determine if this joint is identical to another one. |
void |
Skeleton.setJointParent(Joint j,
Joint parent)
Set the parent of a joint. |
Constructors in artofillusion.animation with parameters of type Joint | |
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Joint(CoordinateSystem coords,
Joint parentJoint,
java.lang.String name)
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ObjectRef(ObjectInfo info,
Joint j)
Create a reference to a joint within an existing object. |
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