Uses of Class
artofillusion.ui.EditingTool

Packages that use EditingTool
artofillusion   
artofillusion.animation   
artofillusion.texture   
artofillusion.ui   
 

Uses of EditingTool in artofillusion
 

Subclasses of EditingTool in artofillusion
 class BevelExtrudeTool
          BevelExtrudeTool is an EditingTool used for beveling and extruding TriangleMesh objects.
 class CreateCameraTool
          CreateCameraTool is an EditingTool used for creating SceneCamera objects.
 class CreateCubeTool
          CreateCubeTool is an EditingTool used for creating Cube objects.
 class CreateCurveTool
          CreateCurveTool is an EditingTool used for creating Curve objects.
 class CreateCylinderTool
          CreateCylinderTool is an EditingTool used for creating Cylinder objects.
 class CreateLightTool
          CreateLightTool is an EditingTool used for creating PointLight objects.
 class CreatePolygonTool
          CreatePolygonTool is an EditingTool used for creating polygon shaped Line objects.
 class CreateSphereTool
          CreateSphereTool is an EditingTool used for creating Sphere objects.
 class CreateSplineMeshTool
          CreateSplineMeshTool is an EditingTool used for creating SplineMesh objects.
 class CreateVertexTool
          CreateVertexTool is an EditingTool used for adding vertices to triangle meshes.
 class MoveObjectTool
          MoveObjectTool is an EditingTool used for moving objects in a scene.
 class MoveScaleRotateMeshTool
          This editing tool presents as a compound interface for move, scale, and rotating parts of a mesh.
 class MoveScaleRotateObjectTool
          This editing tool presents a compound interface for moving, scaling, and rotating objects.
 class MoveViewTool
          MoveViewTool is an EditingTool used for moving the viewpoint.
 class ReshapeMeshTool
          ReshapeMeshTool is an EditingTool used for moving the vertices of TriangleMesh objects.
 class RotateMeshTool
          RotateMeshTool is an EditingTool used for rotating the vertices of TriangleMesh objects.
 class RotateObjectTool
          RotateObjectTool is an EditingTool used for rotating objects in a scene.
 class RotateViewTool
          RotateViewTool is an EditingTool for rotating the viewpoint around the origin.
 class ScaleMeshTool
          ScaleMeshTool is an EditingTool used for scaling the vertices of TriangleMesh objects.
 class ScaleObjectTool
          ScaleObjectTool is an EditingTool used for resizing objects in a scene.
 class SkewMeshTool
          SkewMeshTool is an EditingTool used for skewing the vertices of TriangleMesh objects.
 class TaperMeshTool
          TaperMeshTool is an EditingTool used for tapering the vertices of TriangleMesh objects.
 class ThickenMeshTool
          ThickenMeshTool is an EditingTool used for making pieces of TriangleMeshes thicker or thinner.
 

Methods in artofillusion that return EditingTool
 EditingTool ViewerCanvas.getCurrentTool()
          Get the currently selected tool.
 

Methods in artofillusion with parameters of type EditingTool
 void ViewerCanvas.setAltTool(EditingTool tool)
          Set the tool which should be active when the alt key is pressed.
 void ViewerCanvas.setMetaTool(EditingTool tool)
          Set the tool which should be active when the meta key is pressed.
 void ViewerCanvas.setTool(EditingTool tool)
          Set the currently selected tool.
 void TriMeshEditorWindow.setTool(EditingTool tool)
           
 void SplineMeshEditorWindow.setTool(EditingTool tool)
           
 void ObjectEditorWindow.setTool(EditingTool tool)
           
 void LayoutWindow.setTool(EditingTool tool)
          Set the selected EditingTool for this window.
 

Uses of EditingTool in artofillusion.animation
 

Subclasses of EditingTool in artofillusion.animation
 class SkeletonTool
          SkeletonTool is an EditingTool used for manipulating the skeletons of objects.
 

Methods in artofillusion.animation with parameters of type EditingTool
 void Score.setTool(EditingTool tool)
           
 

Uses of EditingTool in artofillusion.texture
 

Subclasses of EditingTool in artofillusion.texture
 class MoveUVViewTool
          MoveUVViewTool is an EditingTool used for moving the viewpoint in the UV editing window.
 

Methods in artofillusion.texture with parameters of type EditingTool
 void UVMappingWindow.setTool(EditingTool tool)
          Set the currently selected EditingTool.
 

Uses of EditingTool in artofillusion.ui
 

Subclasses of EditingTool in artofillusion.ui
 class GenericTool
          GenericTool is an EditingTool which performs no operations.
 class MeshEditingTool
          This is a subclass of EditingTool for tools which edit Mesh objects.
 

Methods in artofillusion.ui that return EditingTool
 EditingTool ToolPalette.getDefaultTool()
          Get the default tool.
 EditingTool ToolPalette.getSelectedTool()
          Return the currently selected tool.
 EditingTool ToolPalette.getTool(int index)
          Get a tool by index.
 

Methods in artofillusion.ui with parameters of type EditingTool
 void ToolPalette.addTool(EditingTool t)
          Add a new tool.
 void ToolPalette.addTool(int position, EditingTool t)
          Add a new tool.
 void ToolPalette.selectTool(EditingTool which)
          Change the currently selected tool.
 void ToolPalette.setDefaultTool(EditingTool t)
          Set the default tool.
 void EditingWindow.setTool(EditingTool tool)
          Set the currently selected EditingTool.
 



Copyright © 1999-2011 by Peter Eastman.