Uses of Class
artofillusion.texture.TextureSpec

Packages that use TextureSpec
artofillusion   
artofillusion.texture   
artofillusion.view   
 

Uses of TextureSpec in artofillusion
 

Methods in artofillusion with parameters of type TextureSpec
abstract  void RenderingTriangle.getTextureSpec(TextureSpec spec, double angle, double u, double v, double w, double size, double t)
          Given the barycentric coordinates for a point in the triangle, build a TextureSpec describing the properties of the triangle at that point.
 

Uses of TextureSpec in artofillusion.texture
 

Methods in artofillusion.texture with parameters of type TextureSpec
 void UniformTexture.getAverageSpec(TextureSpec spec, double time, double[] param)
           
abstract  void Texture.getAverageSpec(TextureSpec spec, double time, double[] param)
          Get a TextureSpec which represents the average surface properties of this texture.
 void ProceduralTexture3D.getAverageSpec(TextureSpec spec, double time, double[] param)
           
 void ProceduralTexture2D.getAverageSpec(TextureSpec spec, double time, double[] param)
           
 void LayeredTexture.getAverageSpec(TextureSpec spec, double time, double[] param)
          For the average properties, use the average properties of the bottom layer.
 void LayeredMapping.getAverageSpec(TextureSpec spec, double time, double[] param)
          Estimate the average surface properties by adding up the average properties of all of the layers.
 void ImageMapTexture.getAverageSpec(TextureSpec spec, double time, double[] param)
           
 void SphericalMapping.getSpecIntermed(TextureSpec spec, double x, double y, double z, double size, double angle, double time, double[] param)
           
abstract  void NonlinearMapping2D.getSpecIntermed(TextureSpec spec, double x, double y, double z, double size, double angle, double t, double[] param)
          Given intermediate texture coordinates, find the surface properties.
 void CylindricalMapping.getSpecIntermed(TextureSpec spec, double x, double y, double z, double size, double angle, double t, double[] param)
           
 void UniformTexture.getTextureSpec(TextureSpec spec)
           
 void UVWMappedTriangle.getTextureSpec(TextureSpec spec, double angle, double u, double v, double w, double size, double time)
           
 void UVMappedTriangle.getTextureSpec(TextureSpec spec, double angle, double u, double v, double w, double size, double time)
           
 void UniformTriangle.getTextureSpec(TextureSpec spec, double angle, double u, double v, double w, double size, double t)
           
 void Nonlinear2DTriangle.getTextureSpec(TextureSpec spec, double angle, double u, double v, double w, double size, double t)
           
 void Linear3DTriangle.getTextureSpec(TextureSpec spec, double angle, double u, double v, double w, double size, double time)
           
 void Linear2DTriangle.getTextureSpec(TextureSpec spec, double angle, double u, double v, double w, double size, double time)
           
 void LayeredTriangle.getTextureSpec(TextureSpec spec, double angle, double u, double v, double w, double size, double time)
           
abstract  void Texture2D.getTextureSpec(TextureSpec spec, double x, double y, double xsize, double ysize, double angle, double t, double[] param)
          Get the surface properties at point in the texture.
 void ProceduralTexture2D.getTextureSpec(TextureSpec spec, double x, double y, double xsize, double ysize, double angle, double t, double[] param)
           
 void ImageMapTexture.getTextureSpec(TextureSpec spec, double x, double y, double xsize, double ysize, double angle, double t, double[] param)
           
abstract  void Texture3D.getTextureSpec(TextureSpec spec, double x, double y, double z, double xsize, double ysize, double zsize, double angle, double t, double[] param)
          Get the surface properties at point in the texture.
 void ProceduralTexture3D.getTextureSpec(TextureSpec spec, double x, double y, double z, double xsize, double ysize, double zsize, double angle, double t, double[] param)
           
 void UVMapping.getTextureSpec(Vec3 pos, TextureSpec spec, double angle, double size, double time, double[] param)
          This method should not generally be called.
 void UniformMapping.getTextureSpec(Vec3 pos, TextureSpec spec, double angle, double size, double t, double[] param)
           
abstract  void TextureMapping.getTextureSpec(Vec3 pos, TextureSpec spec, double angle, double size, double t, double[] param)
          Given a point on the surface for which this mapping is being used, find the corresponding surface properties.
 void SphericalMapping.getTextureSpec(Vec3 pos, TextureSpec spec, double angle, double size, double time, double[] param)
           
 void ProjectionMapping.getTextureSpec(Vec3 pos, TextureSpec spec, double angle, double size, double time, double[] param)
           
 void LinearMapping3D.getTextureSpec(Vec3 pos, TextureSpec spec, double angle, double size, double time, double[] param)
           
 void LayeredMapping.getTextureSpec(Vec3 pos, TextureSpec spec, double angle, double size, double t, double[] param)
          Determine the surface properties by adding up the properties of all of the layers.
 void CylindricalMapping.getTextureSpec(Vec3 pos, TextureSpec spec, double angle, double size, double t, double[] param)
           
 

Uses of TextureSpec in artofillusion.view
 

Methods in artofillusion.view with parameters of type TextureSpec
 void VertexShader.getTextureSpec(TextureSpec spec)
          Get the texture properties of the surface.
 void TexturedVertexShader.getTextureSpec(TextureSpec spec)
          Get the color of the surface.
 void SmoothVertexShader.getTextureSpec(TextureSpec spec)
          Get the color of the surface.
 void SelectionVertexShader.getTextureSpec(TextureSpec spec)
          Get the texture properties of the surface.
 void ParameterVertexShader.getTextureSpec(TextureSpec spec)
          Get the color of the surface.
 void FlatVertexShader.getTextureSpec(TextureSpec spec)
          Get the texture properties of the surface.
 void ConstantVertexShader.getTextureSpec(TextureSpec spec)
          Get the texture properties of the surface.
 



Copyright © 1999-2011 by Peter Eastman.