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Packages that use CoordinateSystem | |
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artofillusion | |
artofillusion.animation | |
artofillusion.image.filter | |
artofillusion.math | |
artofillusion.object | |
artofillusion.procedural | |
artofillusion.script |
Uses of CoordinateSystem in artofillusion |
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Methods in artofillusion that return CoordinateSystem | |
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CoordinateSystem |
Camera.getCameraCoordinates()
Get the camera's coordinate system. |
CoordinateSystem |
ObjectViewer.getDisplayCoordinates()
Get the coordinate system in which the object is displayed. |
Methods in artofillusion with parameters of type CoordinateSystem | |
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void |
Scene.addObject(Object3D obj,
CoordinateSystem coords,
java.lang.String name,
UndoRecord undo)
Add a new object to the scene. |
void |
LayoutWindow.addObject(Object3D obj,
CoordinateSystem coords,
java.lang.String name,
UndoRecord undo)
Add a new object to the scene. |
void |
Camera.setCameraCoordinates(CoordinateSystem coords)
Set the camera's coordinate system. |
Constructors in artofillusion with parameters of type CoordinateSystem | |
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CameraFilterDialog(EditingWindow parent,
SceneCamera camera,
CoordinateSystem cameraCoords)
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Uses of CoordinateSystem in artofillusion.animation |
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Fields in artofillusion.animation declared as CoordinateSystem | |
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CoordinateSystem |
Joint.coords
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Methods in artofillusion.animation that return CoordinateSystem | |
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CoordinateSystem |
ObjectRef.getCoords()
Get the coordinate system for the object/joint this refers to. |
Methods in artofillusion.animation with parameters of type CoordinateSystem | |
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void |
RotationKeyframe.applyToCoordinates(CoordinateSystem coords,
double weight,
Mat4 preTransform,
Mat4 postTransform,
boolean relative,
boolean enablex,
boolean enabley,
boolean enablez)
Apply this rotation to a coordinate system. |
Constructors in artofillusion.animation with parameters of type CoordinateSystem | |
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Joint(CoordinateSystem coords,
Joint parentJoint,
java.lang.String name)
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RotationKeyframe(CoordinateSystem coords)
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Uses of CoordinateSystem in artofillusion.image.filter |
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Methods in artofillusion.image.filter with parameters of type CoordinateSystem | |
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void |
TintFilter.filterImage(ComplexImage image,
Scene scene,
SceneCamera camera,
CoordinateSystem cameraPos)
Apply the filter to an image. |
void |
SaturationFilter.filterImage(ComplexImage image,
Scene scene,
SceneCamera camera,
CoordinateSystem cameraPos)
Apply the filter to an image. |
void |
OutlineFilter.filterImage(ComplexImage image,
Scene scene,
SceneCamera camera,
CoordinateSystem cameraPos)
Apply the filter to an image. |
void |
NoiseReductionFilter.filterImage(ComplexImage image,
Scene scene,
SceneCamera camera,
CoordinateSystem cameraPos)
Apply the filter to an image. |
abstract void |
ImageFilter.filterImage(ComplexImage image,
Scene scene,
SceneCamera camera,
CoordinateSystem cameraPos)
Apply the filter to an image. |
void |
GlowFilter.filterImage(ComplexImage image,
Scene scene,
SceneCamera camera,
CoordinateSystem cameraPos)
Apply the filter to an image. |
void |
ExposureFilter.filterImage(ComplexImage image,
Scene scene,
SceneCamera camera,
CoordinateSystem cameraPos)
Apply the filter to an image. |
void |
DepthOfFieldFilter.filterImage(ComplexImage image,
Scene scene,
SceneCamera camera,
CoordinateSystem cameraPos)
Apply the filter to an image. |
void |
BrightnessFilter.filterImage(ComplexImage image,
Scene scene,
SceneCamera camera,
CoordinateSystem cameraPos)
Apply the filter to an image. |
void |
BlurFilter.filterImage(ComplexImage image,
Scene scene,
SceneCamera camera,
CoordinateSystem cameraPos)
Apply the filter to an image. |
Uses of CoordinateSystem in artofillusion.math |
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Methods in artofillusion.math that return CoordinateSystem | |
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CoordinateSystem |
CoordinateSystem.duplicate()
Create an exact duplicate of this CoordinateSystem. |
Methods in artofillusion.math with parameters of type CoordinateSystem | |
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void |
CoordinateSystem.copyCoords(CoordinateSystem c)
Make this CoordianteSystem identical to another one. |
Uses of CoordinateSystem in artofillusion.object |
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Fields in artofillusion.object declared as CoordinateSystem | |
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CoordinateSystem |
ObjectInfo.coords
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CoordinateSystem |
CSGObject.CSGKeyframe.coords1
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CoordinateSystem |
CSGObject.CSGKeyframe.coords2
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Fields in artofillusion.object with type parameters of type CoordinateSystem | |
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java.util.ArrayList<CoordinateSystem> |
CompoundImplicitObject.CompoundImplicitKeyframe.coords
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Methods in artofillusion.object that return CoordinateSystem | |
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CoordinateSystem |
ObjectInfo.getCoords()
Get the CoordinateSystem for this object. |
CoordinateSystem |
CompoundImplicitObject.getObjectCoordinates(int index)
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Methods in artofillusion.object with parameters of type CoordinateSystem | |
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void |
CompoundImplicitObject.addObject(ImplicitObject obj,
CoordinateSystem coords)
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void |
SceneCamera.applyImageFilters(ComplexImage image,
Scene scene,
CoordinateSystem coords)
Apply all of this camera's filters to an image. |
Camera |
SceneCamera.createCamera(int width,
int height,
CoordinateSystem coords)
Create a Camera object representing the view through this SceneCamera. |
ComplexImage |
SceneCamera.renderScene(Scene theScene,
int width,
int height,
Renderer rend,
CoordinateSystem cameraPos)
This is a utility method which synchronously renders an image of the scene from the viewpoint of this camera. |
void |
ObjectInfo.setCoords(CoordinateSystem coords)
Set the CoordinateSystem for this object. |
void |
CompoundImplicitObject.setObjectCoordinates(int index,
CoordinateSystem coords)
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Constructors in artofillusion.object with parameters of type CoordinateSystem | |
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CSGModeller(TriangleMesh obj1,
TriangleMesh obj2,
CoordinateSystem coords1,
CoordinateSystem coords2)
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CSGObject.CSGKeyframe(Keyframe key1,
Keyframe key2,
CoordinateSystem coords1,
CoordinateSystem coords2)
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ObjectInfo(Object3D obj,
CoordinateSystem c,
java.lang.String name)
Create a new ObjectInfo. |
Constructor parameters in artofillusion.object with type arguments of type CoordinateSystem | |
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CompoundImplicitObject.CompoundImplicitKeyframe(java.util.ArrayList<Keyframe> key,
java.util.ArrayList<CoordinateSystem> coords)
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Uses of CoordinateSystem in artofillusion.procedural |
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Methods in artofillusion.procedural that return CoordinateSystem | |
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CoordinateSystem |
TransformModule.getCoordinates()
Get the coordinate system which defines the rotations and translations. |
Methods in artofillusion.procedural with parameters of type CoordinateSystem | |
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void |
TransformModule.setCoordinates(CoordinateSystem coords)
Set the coordinate system which defines the rotations and translations. |
Uses of CoordinateSystem in artofillusion.script |
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Methods in artofillusion.script that return CoordinateSystem | |
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CoordinateSystem |
ScriptedObjectController.getCoordinates()
Get the coordinate system which defines the scripted object's position in the scene. |
Methods in artofillusion.script with parameters of type CoordinateSystem | |
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void |
ScriptedObjectController.addObject(Object3D obj,
CoordinateSystem coords)
Add an object to the scripted object. |
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