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Packages that use MeshGesture | |
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artofillusion.animation | |
artofillusion.object |
Uses of MeshGesture in artofillusion.animation |
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Methods in artofillusion.animation with parameters of type MeshGesture | |
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void |
MeshGesture.blendSkeleton(MeshGesture average,
MeshGesture[] p,
double[] weight)
Modify the skeleton of a Gesture to be a weighted average of an arbitrary list of Gestures, averaged about this pose. |
void |
MeshGesture.blendSkeleton(MeshGesture average,
MeshGesture[] p,
double[] weight)
Modify the skeleton of a Gesture to be a weighted average of an arbitrary list of Gestures, averaged about this pose. |
void |
MeshGesture.blendSurface(MeshGesture average,
MeshGesture[] p,
double[] weight)
Modify the mesh surface of a Gesture to be a weighted average of an arbitrary list of Gestures, averaged about this pose. |
void |
MeshGesture.blendSurface(MeshGesture average,
MeshGesture[] p,
double[] weight)
Modify the mesh surface of a Gesture to be a weighted average of an arbitrary list of Gestures, averaged about this pose. |
Uses of MeshGesture in artofillusion.object |
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Subclasses of MeshGesture in artofillusion.object | |
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static class |
Curve.CurveKeyframe
This class represents a pose of a Curve. |
static class |
SplineMesh.SplineMeshKeyframe
This class represents a pose of a SplineMesh. |
static class |
TriangleMesh.TriangleMeshKeyframe
This class represents a pose of a TriangleMesh. |
static class |
Tube.TubeKeyframe
This class represents a pose of a Tube. |
Methods in artofillusion.object with parameters of type MeshGesture | |
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void |
Tube.TubeKeyframe.blendSurface(MeshGesture average,
MeshGesture[] p,
double[] weight)
Modify the mesh surface of a Gesture to be a weighted average of an arbitrary list of Gestures, averaged about this pose. |
void |
Tube.TubeKeyframe.blendSurface(MeshGesture average,
MeshGesture[] p,
double[] weight)
Modify the mesh surface of a Gesture to be a weighted average of an arbitrary list of Gestures, averaged about this pose. |
void |
TriangleMesh.TriangleMeshKeyframe.blendSurface(MeshGesture average,
MeshGesture[] p,
double[] weight)
Modify the mesh surface of a Gesture to be a weighted average of an arbitrary list of Gestures, averaged about this pose. |
void |
TriangleMesh.TriangleMeshKeyframe.blendSurface(MeshGesture average,
MeshGesture[] p,
double[] weight)
Modify the mesh surface of a Gesture to be a weighted average of an arbitrary list of Gestures, averaged about this pose. |
void |
SplineMesh.SplineMeshKeyframe.blendSurface(MeshGesture average,
MeshGesture[] p,
double[] weight)
Modify the mesh surface of a Gesture to be a weighted average of an arbitrary list of Gestures, averaged about this pose. |
void |
SplineMesh.SplineMeshKeyframe.blendSurface(MeshGesture average,
MeshGesture[] p,
double[] weight)
Modify the mesh surface of a Gesture to be a weighted average of an arbitrary list of Gestures, averaged about this pose. |
void |
Curve.CurveKeyframe.blendSurface(MeshGesture average,
MeshGesture[] p,
double[] weight)
Modify the mesh surface of a Gesture to be a weighted average of an arbitrary list of Gestures, averaged about this pose. |
void |
Curve.CurveKeyframe.blendSurface(MeshGesture average,
MeshGesture[] p,
double[] weight)
Modify the mesh surface of a Gesture to be a weighted average of an arbitrary list of Gestures, averaged about this pose. |
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