Uses of Package
artofillusion.object

Packages that use artofillusion.object
artofillusion   
artofillusion.animation   
artofillusion.animation.distortion   
artofillusion.image.filter   
artofillusion.material   
artofillusion.object   
artofillusion.script   
artofillusion.texture   
artofillusion.ui   
artofillusion.view   
 

Classes in artofillusion.object used by artofillusion
CompoundImplicitObject
           
CSGObject
          A CSGObject is an Object3D that represents the union, intersection, or difference of two component objects.
ExternalObject
          ExternalObject is an Object3D that is stored in a separate file.
Mesh
          The Mesh interface represents an object which is defined by a set of control vertices.
Object3D
          Object3D is the abstract superclass of any object which can be placed into a Scene.
ObjectInfo
          ObjectInfo represents information about an object within a Scene: its position, orientation, name, visibility, etc.
SceneCamera
          SceneCamera is a type of Object3D.
TriangleMesh
          The TriangleMesh class represents an aritrary surface defined by a mesh of triangular faces.
 

Classes in artofillusion.object used by artofillusion.animation
Mesh
          The Mesh interface represents an object which is defined by a set of control vertices.
Object3D
          Object3D is the abstract superclass of any object which can be placed into a Scene.
ObjectInfo
          ObjectInfo represents information about an object within a Scene: its position, orientation, name, visibility, etc.
ObjectWrapper
          An ObjectWrapper is an Object3D that acts as a wrapper around another Object3D.
 

Classes in artofillusion.object used by artofillusion.animation.distortion
Mesh
          The Mesh interface represents an object which is defined by a set of control vertices.
Object3D
          Object3D is the abstract superclass of any object which can be placed into a Scene.
ObjectInfo
          ObjectInfo represents information about an object within a Scene: its position, orientation, name, visibility, etc.
 

Classes in artofillusion.object used by artofillusion.image.filter
SceneCamera
          SceneCamera is a type of Object3D.
 

Classes in artofillusion.object used by artofillusion.material
Object3D
          Object3D is the abstract superclass of any object which can be placed into a Scene.
 

Classes in artofillusion.object used by artofillusion.object
Curve
          The Curve class represents a continuous curve defined by a series of control vertices.
DirectionalLight
          DirectionalLight represents a distant light source which emits light in one direction from outside the scene.
FacetedMesh
          A FacetedMesh represents an object which is defined by a set of polygonal faces.
ImplicitObject
          This abstract class represents an object whose surface is defined as an isosurface of a 3D field function.
Light
          Light is an abstract class which represents a light source in a scene.
Mesh
          The Mesh interface represents an object which is defined by a set of control vertices.
MeshVertex
          MeshVertex represents a vertex in a mesh object.
Object3D
          Object3D is the abstract superclass of any object which can be placed into a Scene.
ObjectInfo
          ObjectInfo represents information about an object within a Scene: its position, orientation, name, visibility, etc.
ObjectWrapper
          An ObjectWrapper is an Object3D that acts as a wrapper around another Object3D.
PointLight
          PointLight represents a light source which emits light equally in all directions.
ProceduralDirectionalLight
          This is a DirectionalLight whose emitted light is calculated by a Procedure.
ProceduralPointLight
          This is a PointLight whose emitted light is calculated by a Procedure.
SceneCamera
          SceneCamera is a type of Object3D.
SplineMesh
          The SplineMesh class represents a parametric surface defined as a tensor product of spline curves.
TriangleMesh
          The TriangleMesh class represents an aritrary surface defined by a mesh of triangular faces.
TriangleMesh.Edge
          An edge is defined by the two vertices which it connects, and the two faces it is adjacent to.
TriangleMesh.Face
          A face is defined by its three vertices and three edges.
TriangleMesh.Vertex
          A vertex specifies a position vector, the number of edges which share the vertex, and the "first" edge.
Tube
          Tube represents a "thick" curve.
 

Classes in artofillusion.object used by artofillusion.script
Object3D
          Object3D is the abstract superclass of any object which can be placed into a Scene.
ObjectCollection
          This abstract class represents an Object3D which is actually composed of other objects.
ObjectInfo
          ObjectInfo represents information about an object within a Scene: its position, orientation, name, visibility, etc.
 

Classes in artofillusion.object used by artofillusion.texture
FacetedMesh
          A FacetedMesh represents an object which is defined by a set of polygonal faces.
Mesh
          The Mesh interface represents an object which is defined by a set of control vertices.
Object3D
          Object3D is the abstract superclass of any object which can be placed into a Scene.
ObjectInfo
          ObjectInfo represents information about an object within a Scene: its position, orientation, name, visibility, etc.
 

Classes in artofillusion.object used by artofillusion.ui
Mesh
          The Mesh interface represents an object which is defined by a set of control vertices.
ObjectInfo
          ObjectInfo represents information about an object within a Scene: its position, orientation, name, visibility, etc.
 

Classes in artofillusion.object used by artofillusion.view
Object3D
          Object3D is the abstract superclass of any object which can be placed into a Scene.
 



Copyright © 1999-2011 by Peter Eastman.