Uses of Class
artofillusion.animation.MeshGesture

Packages that use MeshGesture
artofillusion.animation   
artofillusion.object   
 

Uses of MeshGesture in artofillusion.animation
 

Methods in artofillusion.animation with parameters of type MeshGesture
 void MeshGesture.blendSkeleton(MeshGesture average, MeshGesture[] p, double[] weight)
          Modify the skeleton of a Gesture to be a weighted average of an arbitrary list of Gestures, averaged about this pose.
 void MeshGesture.blendSkeleton(MeshGesture average, MeshGesture[] p, double[] weight)
          Modify the skeleton of a Gesture to be a weighted average of an arbitrary list of Gestures, averaged about this pose.
 void MeshGesture.blendSurface(MeshGesture average, MeshGesture[] p, double[] weight)
          Modify the mesh surface of a Gesture to be a weighted average of an arbitrary list of Gestures, averaged about this pose.
 void MeshGesture.blendSurface(MeshGesture average, MeshGesture[] p, double[] weight)
          Modify the mesh surface of a Gesture to be a weighted average of an arbitrary list of Gestures, averaged about this pose.
 

Uses of MeshGesture in artofillusion.object
 

Subclasses of MeshGesture in artofillusion.object
static class Curve.CurveKeyframe
          This class represents a pose of a Curve.
static class SplineMesh.SplineMeshKeyframe
          This class represents a pose of a SplineMesh.
static class TriangleMesh.TriangleMeshKeyframe
          This class represents a pose of a TriangleMesh.
static class Tube.TubeKeyframe
          This class represents a pose of a Tube.
 

Methods in artofillusion.object with parameters of type MeshGesture
 void Tube.TubeKeyframe.blendSurface(MeshGesture average, MeshGesture[] p, double[] weight)
          Modify the mesh surface of a Gesture to be a weighted average of an arbitrary list of Gestures, averaged about this pose.
 void Tube.TubeKeyframe.blendSurface(MeshGesture average, MeshGesture[] p, double[] weight)
          Modify the mesh surface of a Gesture to be a weighted average of an arbitrary list of Gestures, averaged about this pose.
 void TriangleMesh.TriangleMeshKeyframe.blendSurface(MeshGesture average, MeshGesture[] p, double[] weight)
          Modify the mesh surface of a Gesture to be a weighted average of an arbitrary list of Gestures, averaged about this pose.
 void TriangleMesh.TriangleMeshKeyframe.blendSurface(MeshGesture average, MeshGesture[] p, double[] weight)
          Modify the mesh surface of a Gesture to be a weighted average of an arbitrary list of Gestures, averaged about this pose.
 void SplineMesh.SplineMeshKeyframe.blendSurface(MeshGesture average, MeshGesture[] p, double[] weight)
          Modify the mesh surface of a Gesture to be a weighted average of an arbitrary list of Gestures, averaged about this pose.
 void SplineMesh.SplineMeshKeyframe.blendSurface(MeshGesture average, MeshGesture[] p, double[] weight)
          Modify the mesh surface of a Gesture to be a weighted average of an arbitrary list of Gestures, averaged about this pose.
 void Curve.CurveKeyframe.blendSurface(MeshGesture average, MeshGesture[] p, double[] weight)
          Modify the mesh surface of a Gesture to be a weighted average of an arbitrary list of Gestures, averaged about this pose.
 void Curve.CurveKeyframe.blendSurface(MeshGesture average, MeshGesture[] p, double[] weight)
          Modify the mesh surface of a Gesture to be a weighted average of an arbitrary list of Gestures, averaged about this pose.
 



Copyright © 1999-2011 by Peter Eastman.