artofillusion.animation.distortion
Class TransformDistortion
java.lang.Object
artofillusion.animation.distortion.Distortion
artofillusion.animation.distortion.TransformDistortion
public class TransformDistortion
- extends Distortion
This is a distortion that applies a transformation matrix to each vertex of a mesh.
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
TransformDistortion
public TransformDistortion(Mat4 transform)
isIdenticalTo
public boolean isIdenticalTo(Distortion d)
- Determine whether this distortion is identical to another one.
- Specified by:
isIdenticalTo
in class Distortion
duplicate
public Distortion duplicate()
- Create a duplicate of this object.
- Specified by:
duplicate
in class Distortion
transform
public Mesh transform(Mesh obj)
- Apply the Distortion, and return a transformed mesh.
- Specified by:
transform
in class Distortion
Copyright © 1999-2011 by Peter Eastman.